Comments

Log in with itch.io to leave a comment.

Hey dude, can I ask you what software/s you used to make this (and Mutant Colossus)? With Unity and Unreal being a lot of people's primary choices these days you don't get to see much of other engines, but there's many that still work wonders and can make the funniest games to play. I use Renpy but I've got a long way to go before I can learn how to do something like what you did here.. can you point me in the right direction? 🫤

Hey there, Thanks for commenting on my game. So I use Cluckteam Fusion 2.5. You can find it on Steam. Though I do like it's syntax free coding it is quite expensive unfortunately. There is a free version of Fusion, also on Steam, but it is very limited in what you can do with it. An engine that works on a similar event/action style system is Construct 3.

(+2)(-1)

Hi, I have to say after the other game you made for 4 euros and it wasn't worth making, I won't buy this until I know more about it and unfortunately other people believe the same

I think maybe you should just release them for free if there is only 10 - 30 min of gameplay and for a lot of people to play it and that way for a lot of followers and maybe people who will like you better on patreon

ps it's welovegiantess from twitter i couldn't write you privet

Hey, I just realized that you also left a big review on my other giantess game Mutant Colossus! I thought it was odd that you couldn't message me on twitter but I'm glad you contacted me. I've not gotten many comments on Mecha Fury. Can you please link me to where other people are talking about it? I'd love to get peoples opinions on how I can improve.

To answer your question, this is another small game and the price reflects that. Mutant Colossus started at $20 when it was first released back in 2013 and I lowered the price over the years.

(-1)

I think it's strange that you can't see what people write because I can't see them unfortunately

and I want to test your game but as it is now with price and what I saw with your other game I tried it was just not a good first impression

I guess you spend a lot of time making these games and you need money to be able to continue, but in the same way I think you should just do it with your patreon being able to play it first and after maybe 2 - 3 months then you send it out for free to people

then you have the time to listen to your fans and you can continue

I would like to make some video on it so people can support you if possible

I have a youtube page too

I hope it might help and it would be better if we can write privately together on twitter, you can try writing to me first

I agree with you